Tool profile

Steamworks

ByValveUS

Valve’s distribution platform for publishing on Steam: SDK, achievements, workshop, wishlists and a 70/30 split.

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Country
US
Availability
Proprietary

Steamworks (US, Valve) is the toolset for publishing and operating games on Steam — the world’s largest PC store. The Steamworks dashboard manages the store page, builds, pricing, events and data; the SDK wires achievements, cloud saves, workshop, matchmaking and DRM into the game.

What it does

  • Publish and update builds on Steam (SteamPipe)
  • Configure the store page, discount seasons and events
  • Integrate achievements, cloud, workshop and stats via the SDK
  • Track sales, wishlists, traffic and conversion in the dashboard

Products

Beyond the distribution pipeline, Steamworks has Steam Workshop (UGC), Steam Deck support, in-game microtransactions, localization, wishlist analytics and marketing tools (capsules, festivals). Steam is the dominant PC channel in Western markets.

Public pricing

  • Steam Direct: US$ 100 per application fee, refundable once US$ 1,000 in sales is reached
  • Revenue split: 70% developer / 30% Steam (lower in special deals for very large partners)
  • No platform subscription

Strengths

  • A huge, paying PC audience
  • Discovery tooling (wishlists, launch festivals, recommendations)
  • Mature UGC and community infrastructure

Points of attention

  • Store approval and discovery are competitive — the storefront decides
  • The 30% split weighs on low-ticket titles
  • Steam reviews assess quality and compliance before publishing