
Games
Latest from Radar Games
News, analysis, and practical signals selected by our editorial team.
Xbox returns to growth in first-party games and promises more investment in consoles
More than 70 professionals leave Supermassive Games after new round of layoffs
Jagex pulls Dragon Slayer 2 trailer after suspicion of AI and reviews control over partners
Stardock brings agents to the operational development pipeline
Nerial enters hibernation and exposes the economic fragility of independent studios
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The games business: how the industry makes money
Live service: retention, seasons, and sustainable content
Business model · 14 minEsports fundamentals
Industry guide · 12 minPublishing games: platforms, fees, and discovery
Distribution · 15 minFrom prototype to launch: an indie studio roadmap
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better stack
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Engines and production
Capabilities, tradeoffs, and use cases reviewed by the Radar Digital team.
Analytics and live ops
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Community and creators
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People
shaping the sector
Miyazaki on The Duskbloods: 'a game I want to see exist' — and FromSoftware hasn't abandoned single-player
FromSoftware's president opens up about the Switch 2 exclusive: the online ideas left over from the Souls games, the board game influence, the Nintendo partnership, and the future of online games.
Strauss Zelnick: GTA 6 pre-orders 'vastly' beat projections — and he won't share the numbers
In an interview with Jason Schreier (Bloomberg), the Take-Two CEO discusses the biggest entertainment launch in history: pre-orders above forecast, the Netflix Extended Look, and market pressure.





